This champion was updated in the latest Patch 5.0b
Statistics Lvl 1
Lvl 15
Hide Champ Stats

Level 1 Aurelion Sol Stats

Health 570
Health Reg. (5s) 8
Mana 435
Mana Reg. (5s) 9
Armor 30
Magic Res. 30
Move Speed 335
Attack Dmg. 52
Attack Spd. 0.75

Aurelion Sol's Abilities

PCosmic Creator

Casting damaging abilities against enemies grants stacks of Stardust, which empower Aurelion Sol's abilities.

Breath of Light: This ability's bursts deal bonus magic damage equal to 0% (2.5% of Stardust stacks) of the target's max Health.

Astral Flight: Increases max flight distance by 0% (62.5% of Stardust stacks)

Singularity: Increases the ability's impact area by 0% (5% of Stardust stacks) and execution threshold by 0% (2.1% of Stardust stacks)

Falling Star / The Skies Descend: Increases the ability's impact area by 0% (15% of Stardust stacks).

1Breath of Light Cooldown: 3 / 3 / 3 / 3 Cost: 10 / 12 / 14 / 16

Breathes starfire for 3.25 seconds dealing 58 / 53 / 88 / 103 (+60% AP) magic damage per second to the first enemy hit and 50% of that damage to nearby enemies.

For every 1 second that the breath hits the same target, Aurelion Sol deals a burst of magic damage equal to 70 / 80 / 90 / 100 (+35% AP) plus 0% (3% of Stardust stacks) of the target's max Health. If the target is a champion, Aurelion Sol gains 1 stack of Stardust.

Damage dealt based on the target's max Health is capped at 100 against monsters.

Aurelion Sol can move slowly while casting this ability.

At max ability level, this ability's duration is extended infinitely.

If Aurelion Sol is interrupted within 0.25 seconds of casting this ability, it will go into a 1-second cooldown.

Deals 40% damage to monsters.

2Astral Flight Cooldown: 17 / 16 / 15 / 14 Cost: 80 / 85 / 90 / 95

First Cast: Flies in a direction. While flying, Breath of Light has no cooldown or max channel duration, and deals 112% / 115% / 117% / 120% more damage.

Recast: End the flight early.
If a champion is killed within 3 seconds of taking damage from Aurelion Sol, 90% of this ability's cooldown is refunded.

Flight speed: 300 + 100 MS.
Aurelion Sol's flight speed is reduced by 50% if Breath of Light is cast while flying.

3Singularity Cooldown: 11 / 11 / 11 / 11 Cost: 80 / 85 / 90 / 95

Summons a black hole, dealing 20 / 27.5 / 35 / 42.5 (+15% AP) magic damage per second and dragging enemies toward the center of the black hole for 5 seconds.

Enemies in the center die instantly when their Health falls below 5% (5 + 2.6% of Stardust stacks). For every second an enemy champion is trapped within the black hole's range, Aurelion Sol gains 1 stack of Stardust. When enemies are killed within the black hole's range, Aurelion Sol gains 5 stacks of Stardust for every champion on epic monster killed; 3 stacks of Stardust for every siege minion or large monster killed; and 2 stacks of Stardust for every minion or small monster killed.

4Falling Star/ The Skies Descend Cooldown: 80 / 75 / 70 Cost: 100 / 100 / 100

Falling Star: Plucks a star from the heavens and crashes it into the earth, dealing 150 / 250 / 350 (+65% AP) magic damage and stunning enemies within range for 1 second. Gains 8 stacks of Stardust for every enemy champion hit.

Whenever Aurelion Sol collects 65 stacks of Stardust, the next Falling Star transforms into The Skies Descend.

The Skies Descend: Rains down cosmic fury on the earth, dealing 188 / 313 / 438 (+65% AP) magic damage over a larger area and knocking targets hit Airborne for 1 second. Also emits a huge shockwave at the same time, dealing 150 / 250 / 350 (+65% AP) magic damage to enemy champions and epic monsters and slowing all enemies hit by 50% for 1 second.

Aurelion Sol Build Guide for Wild Rift

Build Aurelion Sol with confidence with the help of WildRiftFire's build guides. Whether you are completely new to Aurelion Sol or looking to refine your playstyle, we will help you take your Wild Rift game to the next level. Learn Aurelion Sol's abilities in detail, the best items to build, which skills to level first, and more. Aurelion Sol is ranked Tier S (Mid Lane) in our Champion Tier List
Aurelion Sol
Aurelion Sol Mid Lane The Star Forger
Show Champ Stats
Patch 5.0b
Recommended Role Mid Lane

Aurelion Sol's Item Build

Starting Item
Amplifying Tome
Amplifying Tome
Core Items
Rylai's Crystal Scepter
Rylai's Crystal Scepter
Liandry's Torment
Liandry's Torment
Rabadon's Deathcap
Rabadon's Deathcap
Boots
Boots of Mana
Boots of Mana
Stasis
Stasis
Final Build
Rylai's Crystal Scepter
Rylai's Crystal Scepter
Liandry's Torment
Liandry's Torment
Rabadon's Deathcap
Rabadon's Deathcap
Crown of the Shattered Queen
Crown of the Shattered Queen
Riftmaker
Riftmaker
Boots of Mana
Boots of Mana
Stasis
Stasis

Aurelion Sol's Spells & Runes

Summoner Spells
Flash
Flash
Exhaust
Exhaust
Runes
First Strike
First Strike
Nullifying Orb
Nullifying Orb
Bone Plating
Bone Plating
Overgrowth
Overgrowth
Sweet Tooth
Sweet Tooth

Aurelion Sol's Situational Items

vs Healing
Riftmaker
Morellonomicon
vs Shielding
Riftmaker
Oceanid's Trident

Aurelion Sol's Skill Order

Cosmic Creator Cosmic Creator (Passive)
Breath of Light
  • Breath of Light
Astral Flight
  • Astral Flight
Singularity
  • Singularity
Falling Star/ The Skies Descend
  • Falling Star/ The Skies Descend
Quick Skill Order
Astral Flight
Breath of Light
Singularity

How to play Aurelion Sol


Aurelion Sol is a late-game scaling mid-lane mage. He focuses on collecting Stardust throughout the game by damaging enemy champions to empower Aurelion Sol's abilities and upgrade his Ultimate to The Skies Descend. However, this makes Aurelion Sol extremely weak during the early game. He has to play very passively and farm as much gold and Stardust as possible until he gets a few items, and then he can look to roam around and make an impact on the map. Positioning is vital with Aurelion Sol. You want to make sure you are far enough away from enemy champions not to get caught but be in close enough range to be able to deal as much damage as possible with Breath of Light.

Combo > W>E>R>Q

Aurelion Sol's Abilities


Cosmic Creator (Passive)

Casting damaging abilities against enemies grants stacks of Stardust, which empowers Aurelion Sol's abilities.

This is the most essential aspect of Aurelion Sol that needs to be prioritised throughout the game.

Breath of Light's will deal bonus magic damage.

Astral Flight's max flight distance will be increased.

Singularity's impact area will be increased.

Falling Star/The Skies Descend's impact area will be increased.

Breath of Light (1)

This is Aurelion Sol's primary source of damage.

Aurelion Sol breathes Starfire for a few seconds, dealing magic damage per second. Every second the breath hits the same target, Aurelion Sol will deal extra magic damage. If this is a champion, Aurelion Sol will gain one stack of Stardust.
Positioning whilst using Breath of Light will be the difference between carrying and dying with Aurelion Sol. You must ensure you are within range to deal as much damage with this ability as possible.

Astral Flight (2)

Aurelion Sol flies in a direction. While flying, Breath of Light has no cooldown and deals more damage; however, the flight speed will be reduced whilst channelling.

When using Astral Flight, do not touch the movement joystick, as this will cancel the flight and cause it to go into cooldown.

Singularity (3)

Aurelion Sol summons a Black Hole, dealing magic damage per second and dragging enemies toward the centre. Enemies in the centre die instantly when their health is low.

One of the best ways to farm Stardust is with Singularity. For every minion killed within the Black Hole, Aurelion Sol will gain Stardust. This can be used during the laning phase to get as much Stardust as possible to empower his abilities.

Falling Star / The Skies Descend (Ultimate)

Falling Star plucks a star from the heavens and crashes it into the earth, dealing magic damage and stunning enemies within range, gaining Stardust for every enemy champion hit.

Whenever Aurelion Sol collects 65 stacks of Stardust, the next Falling Star transforms into The Skies Descend.
The Skies Descend rains down cosmic fury on the earth, dealing magic damage over a larger area and knocking targets hit. It also emits a massive shockwave at the same time, dealing magic damage to enemy champions and slowing them,

Aurelion Sol Build Breakdown


Rod of Ages
Rylai's Crystal Scepter
Liandry's Torment
Rabadon's Deathcap
Riftmaker
Boots of Mana - Stasis

Aurelion Sol's primary source of damage is from his abilities that scale exceptionally well into the late game. Rylai's Crystal Scepter is an excellent item for Aurelion Sol. The slows that Rylai provides allows him to stay in range to deal more damage with Breath of Light. Liandry's Torment is another excellent item that synergises well with Aurelion Sol's damage over time with Breath of Light and Singularity. The damage over time works with Liandry's passive, making enemies burn to death.


For runes we have:

First Strike

There are not a lot of options for Aurelion Sol. First Strike will help Aurelion Sol deal some extra true damage and get a bit of extra gold.

Nullifying Orb

Great for when Aurelion Sol drops low on health when he flies in. It can save you and bait the enemy into thinking you are already dead.

Bone Plating

Bone Plating will help Aurelion Sol take reduced damage from the first three instances of damage.

Overgrowth

When Aurelion Sol is farming, he'll be able to gain free health throughout the game, making him difficult to kill

Sweet Tooth

Sweet Tooth helps Aurelion Sol gain more health and mana from Honey Fruit. This will allow him to stay in lane longer and trade more aggressively.

Flash
Exhaust

For summoner spells, Flash is a must on Aurelion Sol. It's a great spell to get out of a bad situation or if you are trying to go in for that killing blow on the enemy. Since Aurelion Sol moves very slowly and can be vulnerable, Exhaust is our best choice for the 2nd Summoner Spell to help him escape enemies that might jump on him.

Early game


Aurelion Sol is one of the weakest early-game champions in the game. Since he doesn't have a lot of mobility early on, you want to play very passively and try to get as much Stardust as possible. The most efficient way of collecting Stardust early on is by killing minions in the Black Hole from Singularity. So make sure you always use this ability before last hitting minions. Aurelion Sol can try to roam to help out the jungle when needed with Astral Flight, but since he has very little damage in the early game, you have to be extremely careful.

Late Game


In the late game, this is where Aurelion Sol transforms into his true Dragon self and can be a massive carry for his team. At this point in the game, you would have collected enough Stardust to empower your abilities and can significantly impact a team fight with your upgraded ultimate, The Skies Descend. In team fights, always try to look for the best flight path with Astral Flight, cut off enemies' escape paths, and stay within range to deal a lot of damage with Breath of Light. Always be careful not to fly too close, or you could get caught and die quickly.

Conclusion


Overall, Aurelion Sol is a very unique champion who is somewhat easy to play but will take a long time to master to be able to carry every game. If you understand that the early game might not be as smooth sailing, he can scale and become a massive carry in the late game.


Thank you for reading this guide! Feel free to follow me and ask any questions on:

Good luck on the rift summoners!

iTzSTU4RT

Copyright © 2021 WildRiftFire | All Rights Reserved