Evelynn is an AP assassin who can play in the jungle. She has a unique play style where she can turn invisible after level 5. This allows her to roam around the map and look for ganks without being seen. On top of her invisibility, Evelynn has incredible one-shot potential from her abilities. She can charm enemies with Allure, follow up with her Hate Spikes, and deal the killing blow with Last Caress. This makes Evelynn an incredible solo carry champion. You'll be able to roam around and find lonely enemies around the map and use your burst damage to get an advantage for your team.
Evelynn enters Demon Shade after not attacking or casting for a few seconds. In Demon Shade, Evelynn regenerates health every second when she's low on health. Taking damage from enemy champions or turrets puts Demon Shade on cooldown. After Level 5, Demon Shade grants Evelynn Camouflage.
Demon Shade is Evelynn's core mechanic that enables her to go around the map invisible and allows you to gank and lane for free. When camouflaged, make sure you don't stand too close to enemies; if you do, an eye will pop up above your head, which tells you that the enemy sees you.
Evelynn unleashed two lines of spikes, dealing magic damage to all enemies struck. Hate Spikes can be cast again within 5 seconds, unleashing two additional lines of spikes.
This is one of Evelynn's primary damage sources when clearing the jungle and engaging onto enemies. You can move and auto-attack at the same time whilst using Hate Spikes. When clearing through the jungle, make sure you line up your Hate Spikes so it hits all the monsters for a much faster and efficient clear.
Evelynn curses a champion or monster for a few seconds. Evelynn's next attack or ability will expunge the Curse and slow them for a second. If the Curse lasts at least 2.5 seconds, expunging it charms the target instead for a second. If the target is a champion, you shred their Magic Resist. Casting Allure does not remove Evelynn's Demon Shade invisibility.
To expunge an enemy, you'll need to use Hate Spike or Whiplash on the enemy. Allure is Evelynn's primary engage tool when looking for ganks. It's essential that you wait a few seconds after using Allure to charm enemy champions and guarantee the kill.
Evelynn whips a target with Lasher, dealing magic damage and gaining movement speed for a few seconds. When invisible in Demon Shade (Passive), this ability becomes enhanced. It pulls Evelynn to her target, dealing increased magic damage.
A great combo to master whilst in Demon Shade is using Allure and Whiplash to jump to the target. This will not only deal more magic damage to help you burst champions but also charm the target with Allure, allowing you to follow up with other abilities.
Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. Last Caress deals magic damage which is increased to enemy champions below 35% Health.
You want to be patient and use the ultimate when you know you will kill the target. Not only is this useful for killing enemies, but it can also be used to escape bad situations and secure objectives like Dragons and Barons.
Lich Bane synergizes well with Evelynn's Whiplash increasing her damage after she comes out of stealth to charm enemy champions.
Rabadon's Deathcap gives Evelynn a massive boost of Ability Power which scales incredibly well into the mid/late game. Deathcap is essential in Evelynn's build to increase her burst damage potential.
Infinity Orb helps Evelynn deal bonus damage to enemies that are low on health. This synergizes well with Evelynn's Ultimate Last Caress to help secure kills on enemy champions.
For runes, we have the following:
Evelynn's invisibility allows her to surprise enemies and be the first one to deal damage. With First Strike, this will give Evelynn true damage and extra gold so you can buy items sooner.
With Evelynn, she will be in stealth for most of the game, roaming around trying to get kills around the map. With Sudden Impact, she'll deal more damage with her abilities whenever she comes out of stealth.
When engaging with Evelynn's combo, you can sneak in an auto attack in-between using Hate Spike to deal more damage.
Eyeball Collector is great since it gives Evelynn more Ability Power every time she gets a takedown. Zombie Ward can also be a good choice if you often roam and look to kill wards.
Gathering Storm will give Evelynn Ability Power, which increases with game time. This will help with Evelynn's one-shot potential.
Evelynn is one of the weakest champions in the game before she reaches level 5 and has access to her invisibility from her passive Demon Shade. This means you want to clear your entire jungle so you can get level 5 without getting into any danger. Once you've full cleared and reached Level 5 you can start roaming around looking for ganks.
This is what the jungle path would look like:
With Evelynn, you want to take advantage of your invisibility. Roam around the map solo without your team and try to catch isolated targets that are separate from their team. Be aware of enemies having Stasis enchant and ways to escape your burst damage. If you don't have a chance to catch an enemy off guard you have to be patient and try to flank once a teamfight has started to get onto the enemy backline. When playing Jungle, your main job is to keep track of when Dragon, Rift Herald, and Baron spawn. Taking these epic monsters will give you and your team an advantage in the game.
Evelynn is one of the best assassins in the game. Being able to turn invisible is a powerful tool that gives you a new, unique way to play in the jungle. She has the potential to solo carry any team with her incredible burst damage and still be able to escape to safety.
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